Players may cause the katamari to roll at high speeds typically by rapidly moving the two sticks in opposite directions back and forth. Players may also do a 180 degree turn that causes The Prince to jump on the other side of the Katamari typically by pressing the two sticks down into the controller. They can turn the katamari by pushing only one stick in the desired direction or pushing the sticks in opposite directions to do so faster (often described as ' tank controls'). Players typically control the katamari ball using two analog sticks players move forward and backward by pushing the analog sticks in that direction simultaneously. A katamari ball can roll up certain objects, depending on the Katamari's relative size to them. To do this, the player combines as many objects into a singular ball, known as a katamari ball, that could become a star, constellations, or stardust. In Katamari Damacy, The Prince is tasked with the job of rebuilding the stars and constellations that the King destroyed. In most Katamari games, players typically control the player character, The Prince, as he is ordered to do various tasks by his father, the King of All Cosmos. Gameplay and Setting Release timeline 2004 He wanted to create a game where you can do something you can only do in a game and create something that is not formulaic. This inspired Takahashi to entertain audiences with his creations and decided to join Namco as a visual artist. He created "cheerfully bizzare" sculptures when he was a student at Musashino Art University. Keita Takahashi, the series creator, did not go into coding originally. The first title in the series was Katamari Damacy for the PlayStation 2, which became a cult classic and led to several sequels and spin-offs. The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the King of All Cosmos, in the re-creation of stars and planets by using a ball called a katamari to roll up objects. Katamari is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco (and subsequently Bandai Namco Entertainment). PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Nintendo DSi, Nintendo Switch, Microsoft Windows, Xbox 360, Xbox One, iOS, Android, Windows Phone
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